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Karsearin: Adventures of a Red Dragon Wiki

Magic (마법, 魔法, RR: Mabeop, MR: Mabŏp) is a terminology of the Karsearin: Adventures of a Red Dragon, The Creature and In Dreams.

Information[]

Magic is when using mana, the fundamental power that sustains the world, and using it as a method to create supernatural phenomena, the magicians first accumulate mana in his body, then controls the flow of mana through a chant of spells and calls out the promised start word can be expressed as. [1]

A person uses their magic to make their mana flow spatially and turn it into the desired shape of their contractor. An easy example, if a person build a wall in a stream, the water will pool. It is a curse to completely block magic when the water pools and stops the flow of water, if the person throw a rock into it, even if it's not as huge an obstacle as a wall and the water will still run smoothly. It should flow, but the flow changes subtly, and it doesn't matter whether the flow changes subtly or not, but if the mage's mana flow changes, it will become difficult. The flow of mana has changed so that magic cannot be activated. It is similar, but the space where the mana cast by the mage flows are not material, but a huge space in their conception, anyway, it is a much larger space than people think, as it is such a space, the flow of mana flows to various places, and even if a small rock is placed there to block the flow, the magic that suppresses its use is bound to be limited, but low circle magic is a huge net rather than a rock, a huge net woven with thin threads, it does not interfere with the flow of mana itself, but it's a magic that can interrupt the flow of all mana, and why mages don't want to become warriors even though there are magics like Haste, magic to increase muscle strength, and magic to increase body vision. It's because they're busy learning magic and doesn't have time to take care of themselves. Of course, for that reason, mages are weak, but they have stamina, strength, and magic that can increase everything, it's strange because they never do hand-to-hand combat. It is the same principle that they grant abilities by grafting curses, sub-magic, or mana, and once a curse or sub-magic is applied, the external mana must remain in the person's body to maintain the curse, so, if he cast various sub-magic, the number of spells that cause collision of flow increases, sub-magic also collides with each other, so he can't spell all of them, he can cast Haste if it is Haste, and Strength Assist Magic if it is a Strength Assist Magic, but they cannot cast two or three at once, in addition, if a mage uses such sub-magic, they will be extremely limited in their use of magic, the mages must have been quite embarrassed because the flow of mana flowed arbitrarily. If they can use any magic when under that curse. Even if it's not just that curse, it will be difficult to use magic when it is under any curse or sub-magic, and if it doesn't collide, they can use it, but a mage who uses sub-magic on their body and works mana, doesn't exist. Who will use the Seventh Circle's Absolute Magic Seal because First Circle spell is enough. But whether it is easy to remove the huge wall blocking the stream or to remove the net woven with thin threads, as easy as it is to cast a spell, of course, anyone who has mastered First Circle can unleash it quickly. If the mages were like that because they didn't even master the First Circle properly. On the battlefield they seems to have forgotten that life goes back and forth in the interim between the spells, once they know the composition of mana, they can unlock it, so it will take about a minute, and that time is enough to lose their life on the battlefield. [2]

Currently, only magic up to the Eighth Circle is passed on to humans, and only the record that magic of the Nineth Circle or higher was used in ancient times remains. [1]

When you use magic, you have to calculate a lot of mathematical calculations in an instant while imagining the spatial flow of mana in your head. In other words, bad-headed humans can never learn, and most magicians are weak thanks to them, (when will they train their bodies if they are busy studying?) but sometimes there are people who are extremely intelligent and have a strong physique, and such people are called magic swordsmen (마법검사, 魔法劍士, Mabeopgeomsa). However, they can't use sword than swordsmen, and they can't do magic than magicians. Originally, if you try to catch two rabbits, you can't catch even one, so most people diligently dig only one well. [1] Those who use black and white magic are called magicians (마법사, 魔法士, Mabeopsa). [3]

The author said the magic of this novel is the magic that he creates at will, so please don't say that it makes sense to say that the Dig Magic is in the Nineth Circle (Really, the Dig Magic is not the Nineth Circle, it is the saying) he just used the expression "Circle" because there was no other unit to classify it, so he would be really grateful if you could see it that way. [1]

The Magic Swords are swords that allow their users to wield magic through the strength of their will. The wielder of a Magic Sword can cast magic with the proficiency of a magician even without any knowledge of magic. Of course, the sword absorbs the mana required to cast the spell from its user. So it is considered a cursed artifact that could take the user's life. Only those who are overflowing with mana and have mastered its flow, namely Sword Masters, can wield the sword properly. [4] Other than that, it is basically not much different from Magic Items. If it consumes too much mana compared to the magic it can use, it is an Enchanted Sword. If it consumes only as much mana as the magic it can use, it is a Mystic Sword. [5]

Incantation, sometic (hand movement) and mana caluculation

A few things are needed to activate a spell. An incantation, a sometic (hand movement)... ...and mana caluculation to determine the flow of mana. Higher mastery allowed one to shorten their incantations. However, all three requirements must be met to activate a spell. [6]

In this world, various objects harness magic, such as Enchanted Swords and Mystic Blades. Rings, necklaces, bracelets, and other such trinkets can transform into Magic Items... when engraved with a few spells. [7] Since Magic Items are smaller than Magic Swords, it is difficult to engrave magic characters on them, and it is not enough to just engrave the characters; you have to add magical processing to match the characters. That is why most of Magic Items only have one or two spells engraved on them. Other than that, it is basically not much different from Magic Swords. If it consumes too much mana compared to the magic it can use, it is an Enchanted Item. If it consumes only as much mana as the magic it can use, it is a Mystic Item. [5]

Types[]

There are 4 types of magic in this world. Dragons have lived for thousands of years, what can't they do? They can pick and learn any magic according to their taste. [3]

Black and White Magic[]

Black and White Magic are magic that controls the flow of mana. There are quite a few mages who use both. Just as there is no law that says that the person who borrowed money from Jill next door can't borrow money from the Jack front door, you can use both black and white magic as long as you get used to it. It is common to choose either black or white magic. The reality is that even if you work hard all your life, you can't learn either one properly, but not many people want to learn either. Black and white magic, which is not Divine Magic, does not require religious beliefs. It's a magic that you get in return for dedicating the power of mana you have accumulated and purified in your body to the existence of the contract. So, it is normal that the Divine Magic should be much stronger than the black and white magic, but the difference in power between the two magics is not that big because the gods of this world are so petty. [3]

Black Magic[]

Black Magic (흑마법, 黑魔法, Heungmabeop) borrows the power of the dark gods. [3]

White Magic[]

White Magic (백마법, 白魔法, Baengmabeop) borrows the power of the light gods. [3]

Spirit Magic[]

Spirit Magic (정령마법, 精靈魔法, Jeongnyeongmabeop) is used only by unique people who can communicate with spirits, and since this is innate, if it doesn't suit your aptitude, you can't use it even if you practice it. Instead, there is no need for time to memorize spells or complicated flow of mana at all. How close you are with the spirits and how much you can handle the spirits determines its power. [3]

Divine Magic[]

Divine Magic (신성마법, 神聖魔法, Sinseongmabeop) spells can only be used by priests/priestesses (exorcists) who serve the gods. [3] The mechanism of this is to generate one's divine power by exercising one's own sacred power based on strong faith. Piety increases the level of divine spells, and divine power increases the power of divine spells. No matter how sincere your heart is, you cannot use divine spells if you do not have mana, or divine power, which is the driving force to generate the spell. Someone who lost their divine power is the same as losing everything. [8]

Circle Magic[]

Terminology[]

Trivia[]

External Links[]

References[]

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